Moloch

Bio:

  • Name:
  • Age:
  • Weight:
  • Height:
  • Gender:
  • Resides:
  • Race:
  • Eye Color:
  • Status:
  • Alignment:

The three-eyed Moloch is a massive, lumbering Oni originally from the Netherrealm carrying a massive chained orb, who made his debut in Mortal Kombat: Deadly Alliance as a non-player character (excluding third-party devices). However, in Mortal Kombat: Armageddon, Moloch is a readily-playable character in the game. He has typical mini boss abilities such as great strength, devastating moves and a few weak spots to exploit for the typically more nimble but weaker opponent. In Deadly Alliance, Moloch is the sub-boss before both Shang Tsung and Quan Chi, and he has no fatality.

In Armageddon, Moloch is shown to be a bit smaller or rather less bulky than he was in Deadly Alliance. Also, it is worth noting that he was not carrying his trademark Mystical Orb (aka Giant Ball of Death) despite the chain still being wrapped around his arm. Originally, it was believed this would mean the Orb would be his weapon fighting style in the game, but it’s since been shown he only has one fighting style, leaving the mystery of why the Orb is missing unanswered. However, the Orb does appear in his hand during some of his special moves and his versus screen picture.

Storyline

Moloch is the only known ally of his Oni counterpart, Drahmin. Unlike Drahmin however, distorted and consumed by rage as he may be, Moloch has most likely always been a demon from the Netherrealm. The sorcerer Quan Chi confronted Moloch and Drahmin with an offer to free them from the Netherrealm if they protected him from the ninja spectre Scorpion. It was no surprise to Moloch that Drahmin accepted the offer and so they attacked Scorpion whenever he came near Quan Chi. As the two Oni were combating Scorpion, Quan Chi escaped from the dark realm without them. Enraged, Moloch and Drahmin followed Quan Chi through the portal but were transported to a different location than the sorcerer.

The Oni encountered the cyborg Cyrax in Outworld but were forced to flee from his bombs. Eventually, they took refuge in a forest and feasted on those who wandered too close to its borders. Li Mei came too close to the forest, but escaped through the trees. After that, they were enlisted by another sorcerer, Shang Tsung. They were held in the basement of his palace, as an insurance policy, should Quan Chi turn on him. Eventually, Moloch and Drahmin were set free. Instead of confronting Quan Chi, they ironically protected him by raiding Scorpion and hurling him into the Soulnado. Both Onis then disappeared from Shang Tsung’s palace, as it was later destroyed by an explosion.

Moloch then fought for the Forces of Darkness along with Drahmin and died alongside his ally and most of the other kombatants during the Battle of Armageddon.

Powers and abilities

Moloch is large and extremely powerful. The orb that is chained to his arm is capable of dealing tremendous damage, and his Oni nature allows him to fight up close to his opponents. Another use for his orb is to create a shockwave by pounding the ground with it, as well as to send a fireball towards the opponent. He is also the only character to have three healing moves. With Drahmin at his side, they were able to defeat Scorpion with considerable ease.

Concept art of Moloch shows that the orb is carried around by a white owl, and Moloch appears from beneath the ground wherever the orb lands when it is dropped.